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Note: If you want to learn how to fly a helicopter, click here.

MH-6M Little Bird Edit

The MH-6 Little Bird is the first helicopter transport aircraft 3 reforged to be unlocked at 2 stars, used for stealth missions, this little helicopter can carry up to 6 people, that being one pilot, one co-pilot, and 4 passengers at the sides and the back at the helicopter. To get into the front-facing seats in the back, you need to walk up to the section between the rear end and the thinnest part of the under the tail. Once you're there, press F and then LEFT CLICK.

Advantages: Edit

The MH-6's only real redeeming factors are its size and agility. It can land in very small spaces, making it perfect for fast landings, non-crew can rappel. It is optimal for the communications outpost.

Disadvantages: Edit

It has 200 hull health, which is weaker than all of the other helicopters. It is also the slowest helicopter in the game, on top of that, it has more exposure to it when it comes to the passengers on the outside, being near an enemy base and flying still like a sitting duck isn't a good idea when it comes to the Little Bird, meaning you should always be aware, vigilant, and on the move.

Tactics: Edit

You should use the Little Bird's size and agility to your advantage. Turning is easy with this heli, as well as quickly accelerating or decelerating. This helicopter is especially useful when raiding the mountain, due to it's small size. Evading enemy gunfire is easier with this helicopter, however when encountering SAMs at Ronograd, not so much. Make sure to periodically check the health of this helicopter by going into first-person and looking at the center where all of the gauges are. Flying on low altitude can also help avoid SAMs at Ronograd because they cannot detect your helicopter.

CH-53E Sea Stallion Edit

The CH-53 Sea Stallion is a transport helicopter added in the update 3.05. It’s a good transport and decent support helicopter. It is unlocked at 3 stars making at a good helicopter for seasoned players. It has 1 mini-gun on the side and has a good capacity. It's basically an upgraded Chinook with a decent profile.

Advantages: Edit

The Sea Stallion is considered by the community as a "better" Chinook. It has a mini-gun whilst keeping a smaller profile. It has a capacity for 19 including crew, allowing for a large team to go missions. It is also 3 stars which makes it easier for players who have been playing this game a bit to get a nice helicopter. All non-crew can rappel.

Disadvantages: Edit

It is "impossible" (side note here, you can walk through part of the walls near the rear ramp in the main cabin to get out) to get out of the helicopter when landed and the doors are closed, as the rappelling feature will not take you out of the helicopter on the ground. When on the ground, soldiers must exit through the rear door, when rappelling, one person at a time must exit. The cockpit is difficult to enter and especially exit as it is not tall enough to allow a player to get through easily. This is a danger to the cockpit crew when forced to bail in a rush but can be mitigated by going into the crouch stance before taking a seat and switching back to sprint when out of the cockpit. when bailing, open the door and fly forwards, inertia is able to carry you throughout the back of the helicopter, getting out of the cockpit is the only issue.

Tactics: Edit

Take advantage of the Sea Stallion's health and speed. Use it to get from place to place quickly. Since it has more health, it can sustain longer periods of gunfire. While the minigun doesn't have a very good window of firing (left to right), it can lay down good cover fire for allied soldiers.

UH-60V Blackhawk Edit

The UH-60 Blackhawk, correctly named the "Blackhawk" within the game, is a helicopter that is unlocked at 5 stars, the Blackhawk can carry up to 10 people, 1 pilot, 1 co-pilot, 2 gunners at the side windows, 2 passengers behind the gunners, and 4 at the back.

Advantages: Edit

The UH-60 Blackhawk is the fastest helicopter in the game. The Blackhawk has the ability to close it's doors from both sides, giving protection to your passengers inside of the helicopter and can double as a way to cram in more passengers without the risk of them falling out, but just don't lose altitude too quickly, or they can die to fall damage once their feet hit the floor of the helicopter. Unlike the Chinook or Sea Stallion, even if the Blackhawk is destroyed with doors closed the crew and passengers can just rappel out. The Blackhawk also has mounted M134 mini-guns on either side of the helicopter for people to fire out from and serves as a nice opening to shoot back against enemies should your Blackhawk turn into an Ad Hoc bunker when destroyed in an unfavorable spot surrounded by enemies. All non-crew can rappel.

Disadvantages: Edit

The Blackhawk's only "disadvantage" is "only" being able to carry 10 people, and having below-average hull at 300, which is, however, a large amount. It is also certainly not a small helicopter, so it is a little more difficult to land it in cramped places. Also of note is the inability for the crew to bail as effectively as the Sea Stallion or Chinook while in flight (which has been traded for the ability to escape even when the door is closed), but they can just rappel out to avoid flying into the void via the numerous lakes and rivers around the map.

CH-47 Chinook Edit

The Chinook is a transport helicopter that is unlocked by buying the CH-47 Chinook access game-pass, costing 200 ROBUX. You also get a 160th SOAR Pilot's Uniform from the game-pass. The Chinook can carry up to 22 people, one pilot, one co-pilot, and 20 passengers.

Advantages: Edit

The CH-47 Chinook is capable of holding nearly an entire server, the only advantage to the Chinook is not having a star requirement, and capacity, however, it is not necessary. It's also the fastest out of all the other helicopters.
Chinookcockpit

First-person inside of the Chinook cockpit.

Disadvantages: Edit

The Chinook when it comes to flying simply is actually pretty decent, however the turning on the Chinook is very slow, but considering its size, you can see why. The Chinook is also a large target, making it an easy target to shoot at whilst in the air unless you're at a high altitude and moving. It’s able to easily blocking allies and their fire, this is mostly an issue for newer and inexperienced players. The Chinook is also incapable of rappelling troops so they have to resort to landing, which can expose the Chinook to heavy fire or use HALO (High Altitude Low Opening) tactics, but inexperienced players oftentimes get killed on their first time trying because they open their parachute too early, making them sitting ducks and even well-seasoned paratroopers could still fall to their deaths if they have a bad ping or connection.

Trivia

  • Ironically, the Chinook model in-game is that of an RAF HC Mk.2, not the black MH-47Gs that the 160th SOAR uses.
  • The CH-53E in-game is actually supposed to be deemed the "Super Stallion" and not the "Sea Stallion".
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